Honestly, System Shock looks more like how I remember System Shock 2 looking. Then, Nightdive Studios surrounded it with the most atmospheric space station you could imagine dying on. So, how do you follow up one of the most terrifying video game villains of all time? Well, developer Nightdive Studios decided to work with Terri Brosius, the original voice of SHODAN, to make her just as scary as the original. READ MORE: The 8 best PC games you need to play in 2022. The primary antagonist of both 1994’s System Shock and 1999’s System Shock 2. Look at Doom 2016 and how it takes from old doom tracks (which themselves are midified re-compositions of different metal music) and remixes and updates it.For a certain generation of gamers, the mere mention of rogue AI SHODAN introduces an involuntary shudder. At this stage it feels too bioshock too trying too hard and not enough feeling like it came from the inspiration material. The problem is a bunch of different projects that use orchestra for overly hamfisted 'feel' moments or just in other ways using it badly. Sure it's techno heavy or techno distorted, but there is that naturalistic origin point everything is built off of. Orchestra, however, has its place in cyberpunk, along with other naturalistic elements. Why the sad strings as its anthem? I could see more of a 'distorted corporate anthem' as citadel's theme first distorted by Diego's subversion of the system for his own gain, and then by SHODAN as she plays mad scientist. Personally I dislike the citadel theme Seems far too bioshock-esque and why the melancholy violins? This is Triop's mining base hoovering up moonlettes, planetoids, asteroids, and so forth alongside using those materials in research. No offence to the composor but why are you not going with eric Brosnes as composor, or getting in touch with chicajo to see about his remixes? Pasting what I posted on the forums.
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